21/12/2012

Fine del Mondo: Madolche T.G.


Monsters: [15]
1 Madolche Butlerusk
1 Madolche Cruffssant
3 Madolche Magileine
3 Madolche Messengelato
3 Madolche Mew-Feuille
1 T.G. Striker
3 T.G. Warwolf

Spells: [14]
1 Dark Hole
2 Forbidden Lance
1 Heavy Storm
3 Madolche Chateau
1 Madolche Ticket
1 Monster Reborn
2 Mystical Space Typhoon
2 Pot of Duality
1 Monster Reborn

Traps: [11]
2 Bottomless Trap Hole
1 Dark Bribe
1 Madolchepalooza
2 Starlight Road
3 Threatening Roar
2 Torrential Tribute

The extra is messy since it is the same from the other lists but a little adapted. It needs a big R3 beater (thing that I already implemented in the other builds).
The side is messy, too, it is the same from the other list, but soul drain conflicts a lot more and I'll need to side those Snowman Eaters, so I just copy-pasted that part.
For the build itself, some surely remember that I once played a build with TGs, but I strangely stopped playing it and using the snowman eaters instead. I decided to bring back the T.G. part of the deck since it is pretty awesome, lets tons of comboes and you can go into tiara easily without losing control ability (except for the Snowman's monster destruction).
I like how the build is at the moment, except for the side and the extra (R3 Beater missing). Threatening are a solid choice in my Madolche builds, now. It stops OTKs, nullifies some overextensions, -1s the opponent on their MST, baits MST itself and, main reason for it being in madolches, prevents battle destruction for your madolches making you able to do tiara normal summoning twice. Magi, add butler, use roar in opponent's turn, then normal butler, search chateau and go into tiara.
The build is pretty much the same, so there's not lot to talk about, the only things in the main new are (excluding threatening) TGs and Reinforcement of the Army:
The T.G. engine offers a great R3 ability and Synchro possibilities, going into turn 1 Naturia Beast+Gelato+Chateau is possible with only Mew, Striker and Gelato (and a monster on the opponent's side of the field), and that's great to start off. Going into tiara is even easier than going into the combo I said little before, since warwolf is at three. With Warwolf you can do crazy things with Cruff (that I was thinking to bring back at 2 with the T.G. engine) and mew. Mew+Warwolf+Cruff is pretty much the same of Mew+Warwolf+Gelato, only a little less powerful.
Rota, great card is great. Another searcher for gelato, but mainly searches for striker, when available.

Naturia Beast is awesome, Barkion is too. Barkion is easier to summon, Beast is better because it mills and doesn't banish from the grave, stops lots of staple and kills some decks. Barkion, however, lets you OTK and such, stopping pretty much anything they could use against you.

The deck's great, I suggest you to try it.

As for the usual trivia, "Fine del Mondo" means "the End of the World". Well, it's 21 December 2012, after all, isn't it?

See Ya.

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